AI Insights · Timothy · July 2022
Top 5 Bubble Shooter Games on iOS in Mexico Q2 2022
Discover the performance trends of the top 5 Bubble Shooter games on the iOS platform in Mexico during Q2 2022. Insights include weekly downloads, revenue, and active users.
During the second quarter of 2022, the top 5 Bubble Shooter games on the iOS platform in Mexico showed varied performance in terms of weekly downloads, revenue, and active users. Below is a detailed look at each game's performance trends.
Bubble Witch 3 Saga from King experienced a notable decline in both downloads and revenue. Weekly downloads started strong at 1.9K at the end of March but dropped to around 756 by the end of June. Revenue followed a similar downward trend, peaking at approximately $1.1K in late March and falling to around $324 by the end of June. The game maintained a relatively stable active user base, starting at 13.3K and ending the quarter with 11.4K active users.
Dinosaurs Bubble Shooter, published by Sonat Joint Stock Company, showed consistent weekly downloads and active user trends. Downloads fluctuated between 747 and 1.3K, peaking in mid-June. Active users remained steady, starting at 9.5K and ending at 9.7K.
Bubble Rainbow - Shoot & Pop by Blackout Lab SL saw a significant rise in both downloads and revenue mid-quarter. Downloads surged from 136 in early May to 1.9K in mid-May, stabilizing around 900 by the end of June. Revenue also increased, reaching a peak of $57 in mid-June. Active users mirrored the downloads trend, rising from 1.2K in early May to 4K by mid-May, and settling at 3.7K by the end of the quarter.
Bubble Cube 2: Top Cash Puzzle, published by Tether Studios, LLC, showed a sharp increase in weekly downloads towards the end of the quarter. Downloads rose from 123 in late March to 2.4K by mid-June. Active users followed a similar pattern, increasing from 587 in late March to nearly 4K by mid-June.
Bubble Witch 2 Saga by King displayed a relatively stable performance throughout Q2. Weekly downloads remained consistent, averaging around 500, while revenue fluctuated slightly, peaking at $484 in late March and maintaining around $300 by the end of June. The active user base remained steady, starting at 2.4K and ending the quarter at the same level.
For more insights and detailed data on app performance, visit Sensor Tower.